Grathax. Two-handed heavy mace, inspired by Sampotes weapon from Warframe.
I'm pretty sure that I found the style that I want to work in. It's a perfect mix of organic & hard-surface modeling for me.
I tried to get as close to the Warframe style as I could and this is the most complex weapon I've created so far.
I am now learning more about TennoGen program, I didn't know that there was such an amazing guide for the art style and everything before I finished this weapon. Looking forward to learning and creating more and better :)
High poly sculpted in Blender.
Low poly modeled in Blender.
Textured in Substance Painter.
Renders with character done in Unreal Engine 5.
Weapon in the game is photoshopped on top of an actual screenshot from the game with my character.